The guys over at the 2fort2furious servers have found a new way to enjoy canalzone. Looks like Banyon over on The Fight Club forums is wrong about canalzone ruining engineer.
Posted in Engineer, Video, Humor, Team Fortress by: lunk
1 Comment
22 Aug / 5:00 pm
Posted in Heavy, Video, Humor, Team Fortress by: lunk
1 Comment
19 Aug / 5:45 pm
It is finally upon us. Let the army of heavy weapons guys advance, into my sniper scope.
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Added 3 Heavy unlockables
- Natascha, The Sandvich, The Killing Gloves of Boxing
- Added 35 new Heavy achievements
Added Arena game mode
- 5 arenas: Lumberyard, Ravine, Well, Granary, Badlands
Added cp_steel, a community map by Jamie “Fishbus” Manson
Changes
- Added server map timeleft to upper right of scoreboard
- Added new firing sounds to The Backburner
- Removed the Custom Tab in the serverbrowser, and added the Tags field to the base Internet Tab
- Increased The Kritzkrieg’s uber-charge rate bonus from 10% to 25%
- 32 player servers can now support an extra slot of SourceTV
- Made the freezecam item panel description easier to read
- Players now broadcast whether they chose a team directly or use autoteam
- Added proper handling of cart blocking recognition to Payload maps
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Posted in Heavy, Team Fortress by: lunk
No Comments
12 Aug / 3:30 pm
Posted in Heavy, Team Fortress by: lunk
1 Comment
11 Aug / 9:00 am
Posted in Spy, Video, Team Fortress by: lunk
No Comments
29 Jul / 8:00 pm
Oh, glorious day. Valve must have finally listened to what the community was saying and have removed the +50 health bonus from the backburner. No more indestructible pyros running through entire teams.
Valve also has tried to allow crits even on servers where critical hits aren’t on. Sniper headshots, The Backburner, The Axestinguisher and now they have “fixed” the Kritzkrieg. Now that this is a viable alternative in match play, I wonder if anyone is actually going to use it.
Entire update included below.
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
- Fixed team switches on Attack/Defense maps spamming the console
- Fixed the Kritzkrieg not working on servers with crits turned off
- Fixed some clipped localized strings in various in-game dialogs
- Fixed several cases where files were synchronously loaded while the game was running
- Fixed a shutdown crash in the material system
- Cached rendering of item model panels to improve performance, in particular while weapon selection was visible
- Added a gear symbol behind the health bar for Engineer buildings, in both target IDs and freeze panels
- Players killing themselves will now give a kill credit to the last enemy who damaged them
- Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts
- Fixed players being killed and creating ragdolls during team switches
- Fixed various exploits and performance problems in CP_Badlands, CP_Well, and CP_Fastlane
- Removed health bonus from the Backburner
Posted in Medic, Pyro, Team Fortress by: lunk
No Comments
29 Jul / 10:00 am
Posted in Spy, Video, Team Fortress by: lunk
No Comments
28 Jul / 11:00 am
Posted in Spy, HowTo, Video, Team Fortress by: lunk
1 Comment