07 Jul / 1:30 pm
Wanted: Canalzone, $100 Bounty
Canalzone was a favorite map by lots of old school Quake World Teamfortress Players. Digital Jedi has decided to post a bounty for all map designer to recreate this masterpiece in the world of Team Fortress 2. If you have any questions on the requirements for claiming the bounty, please e-mail lunk, or stop by #digital on irc.gamesurge.net.

Posted
on
Monday, July 7th, 2008 at 1:30 pm under


That’s cute ^_^
July 7th, 2008 at 10:22 pmJust the man who can make this happen. Are you here to claim the bounty pickle?
July 7th, 2008 at 11:51 pmI stopped mapping for this game, for various reasons that still haven’t really changed.
Plus, popular maps almost have to be either A/D or PL for the “general crowd” to be won over. Since I hate that game mode, it’s not worth doing.
Then when you look at the “competitive” crowd, you get to make one map type: 5 point CP. CAL/CEVO both ditched my maps for preseason/during season for official maps (well, FastLane… which is… eh).
QWTF CZ is unique, but it would be vastly complex and probably will only be played by you guys, sadly. It almost certainly would not be pubbed, and I couldn’t ever see it being picked up by leagues with the way they are now. Maybe STA, but I donno.
July 8th, 2008 at 3:16 pmI know how badly people hate learning new maps. CZ is one of those maps you really have to focus on to understand. It’d be a great fun night map for those of us old schoolers who know whats up. But it’ll be weird and awkward because of the whole medic thing. It used to be 5 soldiers, 2 scouts and maybe a demo running this map bc there was no room for slow hw or medics or eng. I’d rather see Spazball than anything else. It wouldnt be that hard to implement and you could do interesting things with the design. I dont know how we’d get the ability to jump up to the top though….
July 9th, 2008 at 3:23 amI just ran through Steel for the first time… and I’m thinking about changing my mind. If a map as wildly complex and confusing as that can be popular, then I can see Canalzone doing well maybe.
http://forums.steampowered.com/forums/showthread.php?t=680856
July 10th, 2008 at 4:12 pm^ That guy is about to release his TFC CZ though, so it still seems a bit crappy to be making a map so similar. Hrm.
Then make Spazball Vile!!!
July 11th, 2008 at 10:52 amPS. You should specify NOT the TFC “cz2″ because I’ve seen fricken like 3 ports of that terrible map already.
But uhhh… I kinda dusted off my old canalzone port I had started on… maybe I’ll get a really crappy looking alpha out eventually and we can all have a good ol time.
July 12th, 2008 at 11:45 pm[...] populära kartorna, men trots det har den inte funnit sin väg till Team Fortress 2 ännu. Det vill Digital Jedi ändra på och har därför utlyst en belöning. Den mapper som bäst återskapar miljöerna från [...]
July 13th, 2008 at 3:46 amdom_canalzone is underway. I’m sure it’s going to take ages, but at least it’ll be done sometime. My motivation for this map is lower than my others since the stupid TFC version has been /is being created about 3 times now.
July 14th, 2008 at 4:31 pmWhat motivates you? I know ninjas in every state that can secretly acquire your every desire.
July 14th, 2008 at 4:44 pmI donno, I map for myself usually, to see a map I rly like made. And then secondarily I map because I think a large number of people will garner enjoyment out of the map. Both of those things are pretty low with CZ
Probably ’cause I never got to play it much in ETF. I never got to see the QWTF times on the map either.
July 14th, 2008 at 5:12 pmI remember I used to call this map “Analzone” because I hated it so. Not that it was bad, but running this game on a pub was just impossible.
In clan matches though it was unbelievable amounts of fun. Too bad the shortcuts are no longer present in TF2 (Maybe there could be rocket/pipe breakable walls? a la the barrels in dustbowl that break in the 2-2 grate room?).
Every time I walk into East Side Mario’s and they have a sign that says “Canal Street” I laugh a bit.
July 22nd, 2008 at 3:04 pmI had forgotten this map. I was looking up info on Spazball and found this. Good Times. man qwtf had so many more good maps than tf2.
August 6th, 2008 at 7:13 am[...] has released first final version of his map dom_canalzone which was based on a sorely missed classic map from QWTF. The gametype is domination (adapted to TF2 by mapper TheBladeRoden) and in order to [...]
August 15th, 2008 at 3:49 am[...] Tävlingen som TF2-sajten Digital Jedi utlyste för ett tag sedan är nu över. Bristen på en portning av QWTF-kartan Canalzone fick Lunk att gå ut med 100 dollar i prispengar till den första som släppte den till TF2. Vilepickle – mannen bakom de populära kartorna ctf_mach4, duel_duel2 och cp_castle4 – antog utmaningen och har nu släppt den slutgiltiga versionen: dom_canalzone. [...]
August 18th, 2008 at 6:33 pmLoving the map, its great. Thought I should ask who made the original for qwtf?
October 17th, 2008 at 7:20 am