Archive for May 12th, 2008

12 May / 2:30 pm

Meet the Red Team

I first caught this video over on ubercharged and while I hate duplicating other’s efforts, this video is too good to not include. The authors did a tremendous job and it looks very professional.

The kids from Atomic Spark (creators of the great unofficial Meet The Pyro video) have put together another “Meet The” video. This team it’s about the entire Red team. The effort on this one is amazing. All done with the standard voice and taunt animations, but with some kick ass editing. Very professional, and it could pass for one of the official Valve TF2 videos.


Team Fortress 2 - Meet the Red Team from Laurence Oliver Chase on Vimeo.
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12 May / 11:30 am

Team Fortress Custom Map CP_Castle4 Released

Vilepickle has been at it again, releasing yet another update to his completely original CP_Castle map. Big thanks to all the time and hardwork you put into these maps. Without you the TF2 community would not be flourishing with such an abundance of high quality, user created, custom maps. You rule Vile, even though you stab me in the back as spy sometimes.

The map cp_castle3 has, at long last, been updated to cp_castle4.  This version fixes many of the troublesome issues of version 3 such as campable spawn doors, overly large stages (stage 3), and adds features like another CP to stage 1.  The map also looks much better than version 3, which should be a welcome change.  If you are running Castle right now or have stopped running the map, I encourage you to check out this version, because it is quite a bit different.

README (full changelist):
http://vilepickle.com/map/readmes/README_cp_castle.txt

Screenshots:

castle4-3.jpgcastle4-4.jpg

http://vilepickle.com/map/screens/tf2_cp_castle

Download:
http://vilepickle.com/map/cp_castle4.7z (7-zip)
http://vilepickle.com/map/cp_castle4.zip (zip)

Changes from Castle3
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