Archive for February, 2008

29 Feb / 3:00 pm

TFL: DJedi over TF2F on CTF_WELL

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Round 1

Last night we faced off against the Team Fortress 2 Fort competitive clan on ctf_well and we both played fairly conservatively for the first round. Both teams had trouble moving through the map and into enemy territory and once there had trouble hanging onto ubers due to the multitude of scouts on both teams wreaking havoc. Slingshot and Heineken formed a roaming buzzsaw and cut down everything in sight with their scatter guns. Moop and Lunk were soldiers and grouped up with theSpawn as medic and made up the rest of the offense. The first round there were so many confrontations of the opposing offense that neither team was able to pull much together. The battles in the middle allowed our scouts grabbed the flag and moved it off their platform and slowly but surely pulled out a capture to go up 1-0. For the second score of the round, the soldiers and medic pushed forward and Lunk killed himself which allowed the medic, who had uber, to live and push into their flag room, take out the sentry gun and bring the intelligence back for the final score of the round. Round 1: DJedi 2, TF2F 0

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Round 2

For Round2 we stayed on the same server and switched colors. Both teams made adjustments that opened up the offense to get more captures. TF2F had to close a 2 cap lead and we needed to stay ahead of them. Shoe joined our offensive 5 as demoman leaving Grog as demo and Akira as engineer on defense in the flag room. Once again the offensive forces deathmatched in the middle of the board and by the time we fought past each other there were limited amount of players left for a push into the flag room. Tendril came in and played soldier with moop and with the additional demoman were able to take down the guns in the flag room. TF2F also had similar success with the use of an ubered heavy to take down our gun. TF2F made some tough offensive pushes and got our flag out multiple times but we were able to lock down the position and stop them from scoring. Since they had so many people on offense their defense was weak and allowed Slingshot and theSpawn to make coast to coast captures while TF2F tried to get our flag out the front door. TF2F put up a great fight the 2nd round with some tough pounding offense. Panfrie, made famous by his scouting trick jump video, was all over the place as scout and thrickstr didn’t seem to miss any rockets. Nevertheless, DJedi was able to hold on for a win for the round. Round2: DJedi 7, TF2F 4

Round 1 – DJedi 2, TF2F 0
Round 2 – DJedi 7, TF2F 4
Final Score – DJedi over TF2F 9-4

PS: The first impression of ctf_well is that it’s huge for a capture the flag map. A modified version of CP_Well, it feels and plays like a total hack job and makes just getting into the enemy base a chore. I hope leagues consider never running this in competitive play again.

29 Feb / 7:30 am

Slingshot on Conan

In entertainment news, not to be overshadowed by moop’s American Idol appearances, our very own Slingshot was seen on Late Night with Conan O’Brian rocking out on the ukulele.

28 Feb / 4:20 pm

STA: DJedi over FOoM, 7-4 on cp_labor

Season 2 of the Stronger Than All Team Fortress 2 8on8 tournament started off with a bang Tuesday night. For our inaugural second season match we faced off against The Fraternal Order of Moof on cp_labor. DJedi was the away team and played on their server for both rounds.

GameServers.com provides the absolute worst game server products, our server was completely unplayable and was canceled after a failed scrimmage with bloc where the server lagged to the point of being unplayable and finally crashed.

Round 1
Round 1

The first round got off to a start and we were feeling confident having been successful in multiple scrimmages before the Tuesday night match. We barreled into the middle point on our first rush and FOoM smacked us in the face really hard and took out 5 guys as they claimed their stake on the CP. Keeping up their momentum FOoM pushed us back and proceeded to capture our next point and work up 2 ubers for the final assault on our last CP. After what seemed like an insanely long wait in respawn purgatory most of our guys were back up. Slingshot>P snuck out of our high entrance and got the drop on a charged medic who was staging for an attack on the last point. FOoM pushed forward from low right with their remaining uber but we were able to counter with our own and stand on our final point which was now about a third of the way captured. We held off their assault and used our second ubercharge to move forward and reclaim CP2. We had the momentum and our soldiers and heavies pushed forward to the middle point and got in position to meet FOoM’s respawn wave as they flooded the middle. After mowing down their forces we held back, maintained position and worked up our ubers. Our first venture into enemy territory we went in with two ubers and picked apart the FOoM defense and pushed them back to claim CP4. As an uber was running out though, Slingshot and his medic pushed on the left into the final CP and killed their reinforcements. Though he lost his medic in the firefight, Slingshot was still standing after the dust settled and he solo-captured to put DJedi up 1-0.

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All 8 Teammates

After the reset we attacked and lost the middle but without losing as many people this time. We fell back to our 2nd CP and dug in to thwart an uber-laden attack. We held strong this time and did not give up the point, having the advantage we pushed forward and met more resistance in the middle. We slowly picked apart FOoM in the middle and with a crit rocket from the barn, moop took out the final two enemies to capture the middle point. Still having the advantage we pushed forward to claim CP4, but their defense flushed us back into the middle and kept us at bay. For 2-3 minutes neither team could make any forward progress and eventually we heard the 60 second warning, which prompted us to get moving. We moved in with staggered ubers and took CP4 even with strong resistance. However in our rush against the clock, we left moop all alone to cap and a heavy in the window cut him down. At this point we had a 6 people on their last, locked, cp and we had to wait for someone to fall back and cap the point fully. This little fumble allowed FOoM to collapse on CP4 and cap it, which helped us by adding 2 minutes to the clock. Our respawn wave arrived to CP4 just as they were capturing with a Heavy/Medic combo and Slingshot and Moop proceeded to decimate everyone who stood in front of them and cleared the road all the way to their last point and the ensuing cap. DJedi goes up 2-0.

Our next attempt was a monumental failure. We attacked mid and lost 6 people while FOoM lost maybe 1 or 2. With no chance to recover we were completely rolled and when we exited our respawn we met their entire team and died while they capped the point. FOoM scored and the game is now at 2-1. The next two scores were very similar to the above battles, lots of push and pull from both teams as we fought for positioning. We traded scores, first DJedi went up 3-1 and then FOoM closed the gap in the remaining minutes of Round 1 with a last minute score. Round 1: DJedi 3, Foom 2

Both teams took a brief intermission and switched up the colors. We played on the same server for the above reasons. The 2nd round was a hard fought battle with lots of similar gameplay as round 1. I think we still lost the middle everytime but were able to hold off the attacks and push out.

Round 2
Round 2

Fast forward four scores and Round 2 is tied up at 2-2. DJedi still has the lead for the overall match, but FOoM had been dominating us the entire 5th mini-round and we had our backs against the wall. Our last point had already been captured about half way from previous FOoM incursions and we were bracing for a double-ubered push that would be the tying cap for FOoM. Rockets and pipes and critical minigun shots (oh my) were flying all over the place. We countered with an uber and stood on the point to block their capture. A well placed rocket from one of our soldiers knocked the heavy off the point and when uber wore off, we destroyed their entire team. FOoM had at least 6 or 7 guys down and we pushed out to capture our CP2 and continued rolling into the middle. Carrying the momentum we killed an unorganized FOoM counterattack and were able to pick them off one-by-one and move in for a final score that put us up 3-2 for the 2nd round, and gave us a 2 score lead for the match. This deflated FOoM a bit and with time still on the clock we easily captured for the 4th time of the round to take our overall lead to 3 before the round ended. Round 2: DJedi 4, Foom 2

This was a great game against a distinguished and historic clan. FOoM showed incredible talent and sportsmanship and it really shows why they have been together for over 800 matches. We look forward to our next epic conflict and wish you the best of luck in future STA games.

Round 1: DJedi over FOoM 3-2
Round 2: DJedi over FOoM 4-2
Final Score: DJedi over Foom 7-4

Source TV Demos

28 Feb / 2:15 pm

Heavy and Medic, So Happy Together!

Thank you to vizioNz from Dance Brigade for posting this in #tf2scrim.

Full Screen

28 Feb / 10:30 am

Fake Or Not?

One thing we can all agree on, this image rocks. What we’re trying to figure out is if these are real or fake. My vote is for real, what do you think?

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27 Feb / 11:30 am

Just Stabs TF2 Spy Bonanza

Justice from Paradigm Shift did evil things to Clan xD on the 2nd phase of cp_dustbowl. After sneaking up behind the core of the defense he stabs 4 people in the back.

11:14:38 @Juicetice> http://www.wegame.com/watch/Just_Stabs_TF2_Spy/
11:14:44 @Juicetice> go there and “like” our video please!!!
11:16:28 +lunk[DJedi]> i already liked all over it
11:16:39 @King-Kong> hot.

I like the video, but don’t want to signup on the Wegame site.

25 Feb / 10:00 am

TF2 Wallpapers

Found some pretty cool Team Fortress 2 wallpapers in my blog search this morning. I picked out some of my favorites, but you can view the rest of them at 4chan.org. I really like the one where the pyro is rocking out.

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TF2 Legos
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TF2 Blue
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TF2 Pose
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Rocking Out

Update!
Special thanks to madlep from Ubercharged for letting me know the link was dead and to KillDeath for providing a mirror that works.

24 Feb / 7:49 pm

[DJedi] number crunching

Ever wonder how much DJedi plays, and who is playing what. In doing some research to try and get to know the rosters we can post, and what we can pull off on what maps I have some interesting results that I can share for the readers amusement, and I made up some awards. First off lets look at some numbers and charts of what the DJedi’s are doing, and like to do. So here are some quick charts that I can explain.

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Here we hav a listing on the right of the favorite classes that people play. keep in mind it is essentially inverted on the chart. Because if I like soldier I give it a 1, and if I hate spy I give it a 9, these totals were then applied and show in the chart. There really is a reason that engineer, pyro, sniper and correlate below to our least played classes, we have the least amount of time in it.

The second chart is a grouping of the hours, no big surprise being old school DJedi was full of soldiers that the hour mark for soldiers is in the thousands, doubling the next closest class. But there is an interesting spread laid out in the numbers that you can check out. And out of the active DJedi’s that I included in these stats, a grand total of 3532 hours, or in terms that make us feel like dorks, 137 days. Almost makes me happy I didn’t include everyone.

Now a couple awards to give out based on the stats.

The fuck that class award goes to Rental, for only having .9 hours of pyro, theSpawn and Infinite where really close with 1.7 (Pyro) and 1.9 (Engy) respectively.

The I have more hours than you award goes to Infinite with 386.4 hours, with Retro trailing close with 346.3.

The king of the class awards go to Tenny (146.6 soldier), Wilson (106.2 medic, 55.7 scout), Retro (118.1 demo 25.4 pyro), Infinite (89.2 Heavy) , Grog (51.6 Spy), theSpawn(122.2 sniper) Lunk (25.2 Engineer)

The winner of I only play these three classes goes to Wilson for having a combined, 247.1 hours in soldier/medic/scout and the remaining classes have only 30.8.

The don’t hurt me I’m a lightweight award goes to Hein for having only hours 9.2 hours of solider.

Good times, hopefully in the future I will get responses from everyone else, and get a master list of everyone in the clan, inactive and active, and make a bigger post about some numbers we have.

22 Feb / 9:00 pm

Buddy’s watching you!

Buddy Ryan is watching you. Take it from the late Reggie White, Randall Cunningham, and the rest of the 1988 Philadelphia Eagles who made this song/video.

[youtube:http://www.youtube.com/watch?v=hlR6ujpB89k]
22 Feb / 1:00 pm

TFL: DJedi over Quantum Flux

Last night Digital Jedi faced off against some old friends, Quantum Flux, on cp_labor, a map we have never played in competition before. We weren’t really sure what to expect and started off with a traditional lineup involving a mix of classes including scouts. We also had a new personnel lineup which included a few new Trainees with Wilson and Grog and the return of an old salt, Moopwrangler.

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Round 1

The first round started like most CP maps with a hard fought battle for the middle capture point. Hein beat qf to the middle as scout and capped as much as he could before dying in a hail of gun fire. DJedi moved into position and captured the middle and with lots of qf dead, pushed to CP4 while their wave of respawned players got into position to hold us off their last point. We ubered in and picked qf apart slowly and were able to capture their last point to go up 1-0.

We started our 2nd run in pretty much the same way, except we lost the middle, and lost our 2nd control point and were gearing up for a defensive stand against incoming ubers. We counter-ubered and block the ability of qf to capture the point and when the battle was over, they had 7 down and we pushed out of our base. We recaptured the middle and pushed into CP4 and pushed them back into their base and finally captured the point to go up 2-0.

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Round 2

Once again, on our 3rd run we lost the battle for mid and were pushed all the way back to our base. This time QF had some definite momentum and has us dead-to-rights on our last CP as we rushed to defensive positions. Hein, having switched to heavy from scout a few runs ago, was able to jump on the point to block a capture while dodging stickies that a demoman was planting all around him. Bobbing and weaving as heavy/medic hein and theSpawn successfully defended the back point with only a few seconds to spare and after the dust settled all of qf was dead and we were pushing with great haste to recapture the middle. Knowing we were coming for it, QF anxiously rushed out of their respawn only to be met with multiple critical stickies from Rental on their respawn door. Operation Omar Little gayed about half of Quantum Flux and allowed DJedi to take back control of the fourth capture point as Tendril rained critical rockets on the remaining defense and left qf reeling on their heels. Moop and Wilson pushed in to the last point with an uber and moop critted one medic and ran away from the uber qf’s second medic blew and amazingly managed to live. Rental swooped in with lots of people distracted or dead and a RENT-A-CAP capture ensued.

I did not get to see the end of the 4th score of the first round from SourceTV so I don’t know exactly what happened. The two defensive stands and offensive pushes witnessed from spectator mode were beautiful and reflected the values and perseverance of DJedi. Round 1, DJedi over qf 4-0

Round 2 my internet died and so I didn’t get to see or hear anything, if anyone would like to submit additional comments on the 2nd round please do so. Round 2, DJedi over qf 4-0

Final Score – DJedi over QF 8-0

SourceTV Demos from Both Rounds

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Rental also had some thoughts on the match…

From my point of view, they did a good job at mid, getting into high positions on our side.
We let them get pressure on our final points a few times. They were definately prepared, getting into the high ‘ramp room’ and piping us in. Somehow we broke through, got some kills and pushed them all the way back to their last cp.
Once there, we piped them in while we built our ubers and took the caps.
Overall it seemed we did a great job of counter-ubering.

Thank you to the TFL admins for allowing this match to happen. We were originally scheduled to play a new clan from Ecuador and qf was on a bye for the week. Great games to Quantum Flux, it was a great match and I’m glad we both got to play last night.